Sunday, December 31, 2017

Color, Jedi, and Fishbowls: A Review of The Last Jedi

Okay, I wanted to see the movie. It’s Star Wars, and I’m going to see and want to see the movie no matter what. Will I like it? Probably yes, but liking something is just a knee-jerk reaction of taste and attraction, so let’s dig into the movie’s form and content to see what’s there:

In terms of form, the movie is, of course, a Star Wars movie, which means the filmography and special effects are first rate. There are well-composed shots of landscape and character throughout the film, especially in the Luke/Rey scenes, where Ireland’s rocky soil evokes the themes of those scenes wonderfully. The attention to color and palette in the movie is brilliant, possibly the best of the SW movies, though of course it contends with Empire. While the use of color and texture in The Last Jedi is more contemporary and more vivid, I don’t think the films use of those techniques surpasses Empire, especially in comparison to the duel between Luke and Vader on Bespin (Empire). Like Rogue One, the pacing is fast, almost too fast, and even with the slightly longer run time of the movie feels like a sprint rather than a marathon.

There were some genuinely inventive moments of special effects, and the theatre audience I was with seemed awed or impressed at times, especially in the hyperspace-ramming sequence, which is striking. The use of practical effects, especially in the Yoda scene, was welcome and necessary. There were obvious borrowings from more contemporary cinema; for example, the throne room fight with the new Praetorian Guard was very much a Chinese cinema scene, with layers of red on red and clever use of angles and slow motion. Formally, the use of slow motion was rather new and experimental—for a Star Wars movie—and Johnson pulls it off sometimes. The hyperspace ramming aftermath was good. The slo-mo in the throne room, too much like a “music video.”

Beyond the above, form is harder to split off from content, which is good. Johnson’s movie ties its characters and plot together very neatly. Characters make decisions, they make realistic and timely decisions in line with their characters and their character arcs. Rey, Finn, Kylo Ren, and Poe Dameron, each lead characters in their own right, are believable enough to hold the movie together. The content of the movie ties neatly into the formal aspects, which is not something that can be said of The Force Awakens, where plot was completely unrelated to character (a general problem in J. J. Abrams’s big budget SF films).

The film has four lead characters, which is perhaps one too many. The movie follows Rey well, and as Kylo Ren is a villain for her narrative arc he fits into the film neatly as her antagonist. Poe Dameron’s character arc is fairly stock (reckless flyboy learns the harsh realities of military leadership), but Oscar Isaac is charismatic enough that he carries it off, and the plot beats around him—probably the easiest to write—are fleshed out and resonant, leaving lots to work through in a following movie. I think the Rey arc is also well-plotted and there weren’t any beats missed in her plot. There are little moments of scene jumping—where clearly something important happened, but the filmmakers don’t show you the scene, say when she moves from the throne room to the Falcon—but every scene is either logically elided through dialogue or through reasonable exclusion, and so her beats are clear and effective. There were beats missed in her character development, but not in the plot. Kylo Ren becomes an even better villain, exploring anger as an aspect of the Dark Side of the force. Vader, and all other Dark Side characters have generally been merciless and cold, their presence one of either inhumanity (Vader) or of decadence (the Emperor in Jedi) [Darth Maul is a meaningless element in these discussions, as he lacks motive and identity beyond the aesthetics of his appearance]. These are all compliments to the film.

That said, Finn feels tacked on and stuffed into the movie. His entire arc has interesting thematic implications, especially given the Benecio Del Toro’s argument about war profiteering, and there were nice ties to the Episode One and Episode Two in the Casino bits, but the entire piece sees a little less character development and has no impact on the plot. It’s a big problem that the casino is just a waste of plot.

A critical problem with the movie is that it is saddled with too much corporate memo-oversight and too many weak ideas from The Force Awakens. Abrams made several bad plot and world-building choices in that movie, and for some reason—I suspect corporate—Rian Johnson’s plot focuses on the bad ideas at the expense of the good ones. Some good ideas slip through – Luke as a hermit, Kylo Ren as conflicted villain connected with Rey—while some bad ideas—the Resistance most glaringly, but also a slavish reworking of Episodes 4-6 were likely forced on him.

The Resistance especially is clearly a kind of corporate memo argument:
        Corp: Look the original trilogy had them be rebels, so make them rebels.
        Writer: But they won in those movies. They’re not rebels any more.
        Corp: People liked the old movies better. Find a way.

The First Order makes complete sense, as a remnant of the Empire, weakened, guttering, but maniacal in its fascist ideology. The idea of a New Republic works as well, as new state, rising up to meet them. The Resistance also can make a kind of sense—they operate as New Republic funded terrorists in First Order territory, which is probably too close to political allegory for Star Wars to work. It turns Leia into a Bin Laden, which runs too counter to the idea that Star Wars trades in Campbellian mythos-making in contrast with Star Trek’s allegorical arguments about our present.  In fact, the Holdo-Finn dynamic would work even better if they weren’t a “resistance” but a functional army. (As an aside, I’ve seen a lot of complaints about Holdo not explaining her plan to Finn, which makes me think a lot of people don’t understand how an army works). The prequels walked too far back from the myth-making, but you cannot fault the world-building Lucas did for Episodes 1-3. Each of episodes 1-6 make geopolitical sense and they maintain a consistent verisimilitude throughout.

So, let’s forgive the movie for being saddled with too many lead characters and a lot of bad world-building. Johnson was stuck with that. He was probably also stuck with a directive to callback elements of Empire and maybe Jedi as well. He does this somewhat well. The throne room here is from Jedi, the final scene obviously plays off of Empire. Kylo Ren’s offer to Rey isn’t original, it’s the same argument and offer Vader makes to Luke in The Empire Strikes Back. (In fact, Ren, like Vader, kills his master, just in a different order with less pathos in the scene).

Less forgivable is that the first act and third act dovetail, and that the second act is mostly negligible. The entire section of the Finn plot does little to increase tension and resolves nothing. The character development of the Finn arc is rushed and clumsy. I liked the moment when Rose Tico kissed Finn, but there needed to be a moment where love could have blossomed, and that beat isn’t there. There is a beat where Finn could fall for Tico – her meditation on slavery and economic abuse—but there isn’t a beat where Tico could fall for Finn. We needed to see Finn be tempted by cowardice, which was a core element of his character in the Force Awakens, and see him make a redeeming choice, showing Tico what kind of man he is and allowing the love to develop naturally. While the Finn character was integral to Force Awakens, he’s just eating up time.

Further problems lie in the way the first and second act end in the same place. Yes, Rey’s character arc progresses, but to be honest, the third act is just closure to a set of scenes that should have ended at the close of act one. While the plot is more coherent than the plot of The Force Awakens, it just swims in a goldfish bowl of un-resolved “tension” for two hours. The escape scene is great, the bombing run is good (I’ve read people grumping about how bombing in space is dumb/bad, but remember: Star Wars “space battles” follow the logic of WWII movies, just as a good Star Trek battle follows the logic of a submarine battle. Stop trying to get your science into the romance fantasy of SW), and the idea of trying to outrun the First Order is fine (not fine is the fact that at least one Star Destroyer could’ve jumped out in front of them easily [and if Han can plot a course into an atmosphere, yes the hyperspace jump could be accurate enough]). Honestly, the plot of this movie ranks second to last of all the Star Wars movies, despite the tie to character and despite some very memorable moments.

Worse is that the verisimilitude of the movie keeps breaking down. The Cewbacca-Prog scene made little sense; the sudden and inexplicable appearance of the “nuns” on Ahch-to, who are dressed like…nuns; the Holdo-charge, as cool as it is, doesn’t really make sense with how hyperspace works in all the other movies (we go “into” and “out of” hyperspace in all the dialogue; the ships lunge forward, then vanish from the screen, they do not fly forward really fast [again, it seems like people confuse Star Trek’s warp speed with Star Wars’s hyperspace], but I suppose it’s possible, just not probable, like it’s possible for magicians in Harry Potter to not use wands, but it wouldn’t be probable given what we know of the setting). The humor is too knowing, and often mugged to the camera. That’s a mistake Lucas made in The Phantom Menace with Jar Jar Binks and fart jokes, and Johnson makes it here again with a different set of gags. The humor needs to arise from the wit and the setting, as it does in say, Episodes 4-6, the Obi Wan lines of Episodes 2, and TV’s Star Wars Rebels. There’s two sections of the film—the “take out the guns” part and the way the crystal fox leads them into the tunnel—that are too ludological, essentially using video-game language instead of film language, but that’s a common problem with movies like this (at least there’s no platform jumping in this movie).

Finally, and most damaging to the verisimilitude, is the treatment of General Hux and Supreme Leader Snoke (the naming of this villain and the decision to make him low-rent Voldemort in design is beyond me—it’s probably the second major failure of visual worldbuilding in ALL the SW movies, after Ewoks). General Hux has good moments, and I do think the character has merits, but there’s too much playing for humor. He has no gravitas, and if Kylo Ren is your conflicted, angry villain grappling with parent issues, you’ll need a villain who’s got gravitas. Hux could easily be that character—the scene in the throne room where he debates killing Ren was nuanced, humorous, and good writing—but he’s made to be a fool too often. Admiral Piett had more class in Empire and Jedi, and was a better commander villain, even though he had to compete with Vader’s immense presence and, here’s the rub: Vader’s gravitas. You took Vader seriously, and I take none of these villains seriously.  

Snoke is well CGI’d, but he’s meaningless. Just as the Emperor appears without a real sense of purpose in Jedi, Snoke emerges and then dies. However, the Jedi scenes are better forewhadowed and its scenes are held together by the myth-making work of the series, os the Emperor and his temptation of Luke is memorable. Snoke benefits from none of that narrative weight. He’s just the angry guy in the chair. Not once did I believe he wasn’t a stock character without motive. He brought nothing to the setting, little to the scene, and, if we’re honest, chewed scenery. A romance lives and breathes by the quality of it’s villain. Roger Ebert said it of Wrath of Khan, and it remains one of the truest criticisms of narrative I’ve ever found. Kylo Ren is a great character, and a solid start as a villain, but he needed real villains around him to contrast his development against. We are not given those villains.

Other pieces of The Force Awakens are thrown away, most glaring the Knights of Ren. Who were they? Are they a group led by Ren? You’d think so, and Johnson doesn’t touch on it. The failure to use that element from Force Awakens harms the verisimilitude more (the masters of the craft, say Tolkien or Herbert would never do that; Tolkien would, hell he did, rewrite the book to make sense of the Ringwraiths rather than let them appear and then disappear).

And the final complaint, Luke Skywalker. Luke as jaded Jedi was a good choice. His lines about vanity and believing in his own legend are great. His arguments about the force and ecology were interesting and build neatly on Yoda in the original trilogy as well as in this film (though I do wish Yoda could’ve come clean about his abject failures in Episodes 1-3). The idea of luke cutting himself out of the Force was great, but a missed extended beat should have been Luke opening himself up again. Yes, there’s a beat, but it’s too short and too muted; if the Force is the all-binding Gaia that the movie claims it is, inspire us with it through beauty or sublimity, not just action sequences. Everything is great about the island. BUT, the problem is what got Luke to the island. The reservations Mark Hamill raised in interviews are probably about the idea of him sneaking up on, spying on, and then briefly considering killing Ren as a boy. Honestly, it’s not that bad as a writing beat. It’s supposed to make us sympathize with Kylo Ren (but remember, Kylo Ren’s a mass murdering head of a fascist war machine—we’ve seen him order mass executions and kill his own father, so not so much sympathy should be felt), and it sort of works. Except it doesn’t work with Luke’s character. It feels forced on the character by a writer’s idea. At first, I forgave it. They wanted a different Taoist priest stereotype instead of the Zen master stereotype of Yoda, and they gave us one. Okay.

But not okay. Remember the Knights of Ren? Who are they? Who was it gathered around Ren in the Force Awakens. Couldn’t you write an backstory where Luke ignores the warnings about Ren—he’s the guy who turned Darth Vader, so you keep the “believing my legend” content—and in the end, he’s betrayed and Ren and his cronies, these Knights of Ren—a new order of Sith, no more of this “only two” garbage, a full order of evil Jedi—and Luke abandons it all, seeing how violence begets violence and the Jedi must come to an end. All the plot content remains, but you have solid clear understanding of the character. You can have Kylo Ren lie to Rey about the events, keep the dramatic tension, heck, go for dramatic irony—we know Ren is lying, but Rey doesn’t. Luke could be evasive, insist that Rey find “her own truth” and talk a little about Obi-wan and his “points of view” problem. It keeps all the content and all the themes the film wants in play, but doesn’t “forget” about the last movie and doesn’t alter the Luke character in odd or counter-intuitive ways.

It seems like the movie wanted desperately to be different or separate from Force Awakens, and yet struggles again with plot and supporting characters. It flails, crutching on genre convention at the same time as it ignores genre conventions. If the movie accepted a three-act structure and gave us more meat in the training sequences and in the Finn sequence, then the movie would work better. It’s too bad, as the movie’s attempts to slough off the past—Ren’s “Kill the past” is great, and Rey being not-special, just from no where and no one, not a destined Skywalker, is welcome and important – much like Rogue One’s rejection of wizard-knights as characters was important (One I wish Star Wars Rebels had done on TV). But for all that swagger, the substance isn’t there. The movie drops us off thematically at the start of The Force Awakens, with some ways to go to establish its themes in another movie. While Episodes 1-3 will always be dragged down by weak direction and weaker acting, they at least kept a coherent plot and worked their themes with focus. I worry this film is sound and fury, signifying nothing, leaving the last movie to pick up all the pieces. Sadly, pieces like The Knights of Ren would be hard to pick up due to this film’s ignorance of them.

If it seems like the movie is bad, let me say it’s got better acting and some tighter visuals than Episodes 1-3. It’s a good movie, but there’s a better movie available to us, and The Last Jedi isn’t it. Disappointing, because it’s got some very compelling reasons to be good.

The main redeeming factors of the movie are two-fold: first, Luke’s send off is perfect. I’d almost forgive the fish-bowled plot because of it. It works, and works well—the music, the pacing, the whole thing is solid art. Second, this film is the first post-ecological Star Wars movie, building on Yoda’s lines in The Empire Strikes Back. The use of animal life, the arguments Luke makes, the general idea of the human abuse of the Force (Jedi and Sith taking natural forces and using them as tools of violence) was good, and could have been expanded on. The conversation between Luke and Yoda was good and meaningful. The movie has such promise, but it’s not fully constructed around its themes. There’s a need less singular direction and writing in movies like this. While Tom Stoppard didn’t help Lucas in the prequels, but it was Marcia Lucas who helped pull the original Star Wars (A New Hope) together, and Leigh Brackett made Empire an elevated script and gave it its intensity and prestige. Movies like these seem to need better and more collaboration.


The Last Jedi is a satisfactory and sometimes good movie.